Parallax game background for indiegames
What’s a parallax game background?
At the beginning, it’s a technique mainly used in traditional animation thanks to the multiplane camera (camera above several layers of glass), where the background move past the camera more slowly than the foreground.
This way, you create an illusion of depth.
Decades later, parallax game background was eventually used in videogames, then in web design, too.
Used as cutscenes, animated main menus, side-scrolling games or anything you think the assets will fit fine.
You just need to place all the graphic assets on top of each other, to adjust the speed and there you go!
To increase the effect of speed and to have more depth of field, assets such as foregrounds could be blurred.
Chalet by night & by day (6 layers & 10 layers)
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